The game features cars from a variety of manufacturers. In the PlayStation 2 version, this mode is called "You're the Cop" mode while in the Windows, GameCube, and Xbox versions, it is called "Be the Cop". At the end of each event, the player is awarded for the number of arrests. As a police officer, the player can call for a barricade, additional units, spike strips, and request help from a helicopter to assist in chasing the target vehicle. The player must turn on their lights and sirens while in pursuit. The player must disable speeders by ramming the speeding vehicle multiple times to disable it, akin to a PIT maneuver. The player also has the option to play as a police officer trying to arrest speeders. Faster cars are used near the end of the Championship and Ultimate Racer modes. Races are usually restricted to a certain class of cars. Knockout follows a similar principle, but eliminations are made to the last racer at the end of each race. Lap Knockout eliminates the last racer in each lap until one player remains the victor. Time Trial gives players three laps on a level with the goal being to beat the required time to get the gold, silver, or bronze medal. Sprint is a point-to-point race where competitors try to get from one end to the other before their opponent. This is similar to the delivery mission in Porsche Unleashed while the police pursuit makes it more challenging. Delivery is a timed point-to-point dash, with the police in pursuit. There are several a la carte race types in Hot Pursuit 2. In the latter players must complete the races while also evading capture. Two primary game modes are offered: World Racing Championship, in which the player competes against other drivers in a series of races, and Hot Pursuit Ultimate Racer, which adds police to the races. It draws primarily from the gameplay and style of one of its predecessors, Need for Speed III: Hot Pursuit. Need for Speed: Hot Pursuit 2 is a racing game with an emphasis on evading the police and over-the-top courses featuring lengthy shortcuts. Gameplay The player in pursuit of a speeder, having called for backup in the form of an additional police unit. In 2002, the game was awarded Console Racing Game of the Year at the 6th Annual Interactive Achievement Awards. Need for Speed: Hot Pursuit 2 received "generally favorable" reviews on the PS2 and Xbox, while the PC and GameCube versions received "mixed or average" reviews, according to review aggregator Metacritic. The game features several popular recording artists from its time such as Uncle Kracker, The Humble Brothers and Hot Action Cop. Players can compete in races using these cars, or opt to play as a police officer and pursue speeders. It features cars from various high-performance and exotic car manufacturers. It was developed by EA Black Box for the PlayStation 2, and by EA Seattle for GameCube, Xbox, and Microsoft Windows. There is an opportunity to play as police cars.Need for Speed: Hot Pursuit 2 is a 2002 racing video game, the sixth installment in the Need for Speed series and the sequel to 1998's Need for Speed III: Hot Pursuit. Now again there are races in which you are chased by the police. The gameplay is very similar to Need for Speed III: Hot Pursuit. It was the first game in the current sixth generation console series. It was created after the acquisition of a company in Vancouver. The game was developed by the newly minted EA BlackBox. The difference was even in the tracks that were used for the race. A more adequate version was created in the PS2 version. There were also no reruns of a cinematic nature and machine physics. In the first case, there were no special effects that were realized in the second case. The PC and PS2 versions were quite different. It was decided to actively develop the basic concepts of this so far popular game from the famous NFS series. This happened when Electronic Arts needed powerful titles for the PlayStation 2. Later, this exciting series for real fans of breakneck speeds was remembered again. Need for Speed: Hot Pursuit 2 was released back in 2002.
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